Ravenloft 25th Anniversary Pdf

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A module in is an published. The term is usually applied to adventures published for all Dungeons & Dragons games before 3rd Edition. For 3rd Edition and beyond new publisher uses the term adventure. For a list of published 3rd, 4th, and 5th Edition Adventures see. For description and history of Adventures/Modules see. Adventures for various campaign settings are listed in different articles, including, and.The modules listed here are in three separate lists of official TSR Dungeons & Dragons modules only.The coded modules (1992–1995) are listed by.Modules made after the code system was dropped (1993–2000) are displayed in alphabetical order.Note: There is considerable overlap caused by the transition period and early pre-advertising for some modules.

Contents.Coded modules (1978–1994) Module codes in brackets indicate implied codes either by earlier advertising or place in a series; some of these modules did not actually have codes printed on the cover.A A—Aerie of the Slave Lords is a linked campaign of four AD&D (1st Ed.) modules created for XIII and set in. They can also form an extended campaign following T and followed by G.CodeTSR#TitleLevelsAuthor(s)PublishedNotesA14–7191A34–7191A1–491677–11Various1986Revised Compilation; ranked 20th greatest adventure of all timeAC—ACcessory Modules is a series of accessory items for D&D (Basic/Expert/Companion/Master), many of which included mini-adventures. Main article: CodeTRS#TitleLevelsAuthor(s)PublishedNotesCA18–12,1986CA210–15, Steve Ecca, Michael Dobson1986CB—Conan the Barbarian modules for AD&D (1st) tie in with the.CodeTRS#TitleLevelsAuthor(s)PublishedNotesCB110–141984CB210–141984CM—CoMpanion is for use with (or ), and were set in.CodeTRS#TitleLevelsAuthor(s)PublishedNotesCM19CM2984CM39119CM4985CM5985Solo Adventure Magic Viewer SystemCM6985CM79166Elves 8+1986CM8987CM99210D D—Drow is a linked campaign of AD&D (1st Ed) modules created for XI set in Greyhawk.

They can also form an extended campaign following G, and followed by Q.CodeTSR#TitleLevelsAuthor(s)PublishedNotesD19–10+Gary Gygax1978D29Gary Gygax1978D1-29–14Gary Gygax1981compilationD310–14Gary Gygax1978DA—Dave Arneson is set in for Expert Set. ^;; Dungeon Design Panel (2004). 'The 30 Greatest D&D Adventures of All Time'. (published November 2004) (116): 68–81.

^. From the original on 2008-10-02. Retrieved 2008-10-03. ^. 30 June 2010. Archived from on 30 June 2010. Mediamonkey addons. (September 1983).

11 January 2011. Archived from on 11 January 2011. Retrieved 2011-04-16.

Morris, Dave (July 1984). 'Open Box: Dungeon Modules'. (55): 18–19.

Staplehust, Graham (March 1985). 'Open Box: Dungeon Modules'. Www.acaeum.com.External links. (Official Wizards of the Coast link - includes many new adventures and supplements not available in print). (extensive online list of TSR RPG modules and gaming accessories with pictures and revision info). (information and auction prices on D&D modules).

(information and auction prices on D&D modules). (links to essays, community support, TSR/WotC product references and TSR/WotC module downloads).

Threats from the SouthThe Scarlet Brotherhood has always been a mystery. Cloaked in shadow, manipulating events across the Flanaess, exploring unknown southern jungles, the Brotherhood influences the world in ways both obvious and subtle. Now learn their early history, hierarchy of power, gods, and agenda.But the Brotherhood is not alone in the south.

Explore the peoples, nations, gods and wonder of the continent known as Hepmonaland and the jungle peninsula of Amedio.This book includes new character classes for Scarlet Brotherhood monks and assassins, as well as specialty priests for the entire Suel pantheon.Product HistoryThe Scarlet Brotherhood (1999), by Sean K. Reynolds, was the final 2e setting book for the World of Greyhawk. It was published in March 1999.Continuing the Fourth Era of Greyhawk. Wizards of the Coast kicked off the fourth era of Greyhawk in 1998 with a trilogy of books overseen by Roger E.

Moore: Return of the Eight (1998), Player's Guide to Greyhawk (1998), and The Adventure Begins (1998). Wizards then expanded the line with three adventures collectively called The Lost Tombs trilogy (1998). The Scarlet Brotherhood marked the seventh book in the revived line; unfortunately, for all intents and purposes, it also marked the end of Greyhawk as a distinct line at Wizards.Starting in 1999, Greyhawk supplements instead began appearing under a more generic banner, just as was being done with the final Ravenloft books (1999-2000). Though Against the Giants: The Liberation of Geoff (1999), Return to White Plume Mountain (1999), and Return to the Keep on the Borderlands (1999) were alll Greyhawk adventures, they now bore a '25th anniversary' trade dress.These anniversary 'Returns' continued past D&D's silver anniversary, into 2001; as a result the last 2e release in the series, Slavers (2000), reverted to using the same trade dress as the other supplements of the fourth wave of Greyhawk supplements. It would officially be the eighth and final book in the short-lived series, though it was a year removed from its predecessors.The Scarlet Brotherhood is also notable because it's a rare regional splatbook for Greyhawk.

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Ravenloft 25th Anniversary Pdf

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TSR had played around with books of this sort during the Third Era of Greyhawk, 'From the Ashes' (1992-1993), but those scant supplements marked the only in-depth looks at Greyhawk's countries. The Scarlet Brotherhood detailed a few more locales, and to date is the last regional splatbook for the setting.The Assassin Returns! (And the Monk Too!). The monk and the assassin were both major AD&D character classes that had purged from second edition AD&D (1989).