Ashes Of Athas Campaign

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Baldman Games wrote:No one (not even us) can host the adventure files anywhere.Only the admins and Baldman Games can provide adventures.When you e-mail us (or send us a message via these forums), we will send you adventures, one chapter at a time.When contacting us, please include your e-mail so we can send you the files and the chapter(s) you need.You can run those adventures, or if you are a convention organizer, you can provide them to your DMs for use at the convention.You cannot otherwise redistribute or share or post the files anywhere. If you do, this will likely result in Ashes of Athas distribution being closed down!Adventures you received from us can be run anywhere you please (home play, stores, conventions, desert caravans.).

  1. Ashes Of Athas Campaign 2016
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You can run them multiple times - whenever you please.When you request adventures we will provide a link to pregens, maps, and campaign rules.I suspect that, by having everyone request directly from the source, Wizards is looking to easily gauge the interest in the game; this is a good thing.Now the bad news: The Baldman Games forums are down. I get a 404 error on the URL for the thread on the Baldman Games forum that Flip links to. And if I go to the main page of the forum, I get a 403 error. I checked the main page, in case the forum had been moved, but the link from there is the same.Now the good news: I went to the and someone asked about the forum and how to get Ashes of Athas over there. And Baldman Games posted how to get the game.

Baldman Games on Facebook wrote:Site migrated since announcement. Use contact form in website or twitter at @alphastream to get ball rolling. ThanksNow I don't see a 'contact us' page, but there is a contact form on the page.(They also have a Ashes of Athas page, but that does not seem to be working at the moment.)I would love to get in touch with Flip, so he can update the information at The Burnt World of Athas.

But I can't find any contact details over there. If anyone is in touch with Flip, or any other staff at The Burnt World of Athas, please pass this information on.I hope you enjoy the game. But please remember the most important thing that Baldman Games said. Zontoxira wrote: seems alive and kicking.Do we have any reviews on this campaign?I just finished home play of the entire campaign this week. Over the course of the 23 sessions, boasting 12 different players at various times, It had a fairly high body count throughout the game too, and a few characters did some things that will likely have some consequences for my normal DS home game.

It was fairly well received. All my players have an extreme aversion to 4e, so it was all retro converted to 2e.mostly done simply by using the 2e equivalents though there were some things I had to make some strange calls on (dray being used in the first adventure, or the city of eladrin for example). The biggest complaint they had of the campaign is a remnant of 4e mentality: at the end of the campaign there is no written story resolution after the final conflict. A paragraph or so explaining what happens to the main npc if she survives would have been useful. Overall, the adventures are hit or miss, but the overarching story is very salvageable and exportable. Hope you have fun with it.-Apotheot. Alphastream wrote:The campaign concluded in January of 2013, but you can order the adventures by sending a request through the.

Your e-mail address must be one which can receive up to 20 MB. Adventures are sent out once I get several requests, distributed in e-mails sent over several days.I just got the 'package', i.e. (four+three=)seven chapters, each chapter with three 'Living World style' Athas adventures (each adventure approx four hours long), maps, pre-rolled characters, and various other contents. At first sight it all looks great! Thanks for highlighting this!

For other uses, see.Dark SunPublisher(s)Publication dateOctober 1991 (2nd Edition)August 2010 (4th Edition)Genre(s)System(s)2nd Edition4th EditionMedia typeGame accessories, novels, comics, role-playing video gamesWebsiteDark Sun is an original (D&D) set in the fictional, post-apocalyptic of Athas. Dark Sun featured an innovative, influential art work, dark themes, and a genre-bending take on traditional fantasy role-playing. The product line began with the original released for D&D's in 1991, originally ran until 1996, and was one of 's most successful releases.Dark Sun deviated from the feudalistic backdrops of its pseudo-medieval contemporaries, such as or, in favor of a composite of, and the. Dark Sun's designers presented a savage, magic-ravaged desert world where resources are scarce and survival is a daily struggle.

Ashes Of Athas Campaign 2016

The traditional fantasy and were altered or omitted to better suit the setting's darker themes. Dark Sun differs further in that the game has no deities, arcane magic is reviled for causing the planet's current ecological fragility, and psionics are extremely common. The artwork of established a trend of game products produced under the direction of a single artist.

The setting was also the first setting to come with an established out of the box.Dark Sun's popularity endured long after the setting was no longer supported, with a lively online community developing around it. Only third-party material was produced for the D&D rules, but a new official edition of Dark Sun was released in 2010 for the. Main article: Source material for 2nd edition Advanced Dungeons & Dragons The majority of resources for the setting were released between its first appearance in 1991 and 1996, when stopped supporting the game line. The line included the original boxed set with rulebook authored by Timothy Brown and., released in 1992, featured rules for character advancement for Dark Sun.

The basic source material was later by Bill Slavicsek in 1995 to include the developments of the setting since the initial 1991 release. Additional source books further detailed the setting. These included in-depth looks at certain aspects of the setting including certain classes, such as gladiators, clerics, and; the races native to Athas, such as elves or thri-kreen; and more detailed setting information, such as the city-state of Tyr, the, and.Source material for 3rd edition Dark Sun was not supported with a published rulebook for third edition, but compatible rules for the 3.5 edition appeared in several places; the Sandstorm supplement included rules for general desert conditions. In 2004, Paizo published several articles in magazine and magazine that brought Dark Sun in line with the third edition rules. Published unrelated source materials in 2007 for Dark Sun under the.

Both rules were official versions approved and sanctioned by Wizards of the Coast that provided two different possible versions of the setting.Paizo's Dark Sun A special feature in magazine No. 319 (May 2004) and a parallel feature in magazine No. 110 provide an alternative interpretation of the setting for the 3.5 edition. (The rules for defiler wizards appear in Dragon #315, and additional monsters in Dungeon #111). Two of the authors of the Paizo materials, Chris Flipse and Jon Sederquist, are on the Athas.org 'overcouncil,' and are responsible for much of the development of the Athas.org rules. In place of the higher dice for ability scores, the abilities of all of the player character races have been improved. Each (including humans) has an additional bonus to one or more ability scores, an innate psionic power, and often other bonuses.

Every race has a level adjustment, meaning that a PC of the race counts as a PC of higher level than he actually is for purposes of balance. Source material for 4th edition Lead up and promotion On August 14 at Gen Con 2009, Wizards of the Coast announced that Dark Sun would be the 2010 campaign setting.Wizards announced two source books and an adventure for the new campaign setting. The setting was a 'reimagining' of the 2nd edition setting, returning to the time immediately after Tyr became a free state. Some of the characters, races, and setting details from the previous editions were changed or removed.: 5 A new rules element was the addition of Themes (Athasian Minstrel, Dune Trader, Elemental Priest, etc.). Each PC gained one theme that together with race and class helped define the character. Themes grant an initial power and additional powers could be chosen instead of normally available class powers.Wizards of the Coast promoted the setting heavily.

First communicated various likely changes to the setting via. He also indicated that a preview of Dark Sun would be available as an adventure at the 2010 convention. This full adventure previewed new material from the campaign setting.The fourth / series of Wizards of the Coast's D&D, running for two weeks in May and June 2010, was devoted to a Dark Sun campaign using pre-generated Dark Sun characters. Throughout July and August, excerpts were published as free content on the D&D Insider web site. The first two excerpts covered basic information on the setting, which is similar to that of previous versions.

A series of articles continued to provide glimpses into the setting prior to the release in August.In addition to the first adventure at D&DXP, there were several other adventures provided before the full release:. The Dark Sun adventure entitled Bloodsand Arena was held on June 19 for. The second season of D&D Encounters (featuring weekly one-to-two-hour adventures at gaming stores) was based in Dark Sun and provided players with 15 weeks of Dark Sun encounters. and held the 'Glory and Blood' Dark Sun Arenas, featuring seven separate arena encounters held in each city-state.

Each arena was of varying difficulty and players gathered glory. Winning six of seven adventures resulted in sufficient glory for a cloth map of the Tyr region, not currently available through other means. The Lost Cistern of Aravek for fourth-level pregenerated PCs was provided on August 21 for the Worldwide D&D Gameday.Release On August 17, 2010, the Dark Sun books were released., (August 2010). Dark Sun Campaign Setting. (August 2010).

Marauders of the Dune Sea., (August 2010). Dark Sun Creature Catalog.In addition, the set released on June 15 was Dark Sun themed. Peter Lee (June 2010).

Dungeon Tiles: Desert of Athas.The 4th edition Dark Sun books greatly change the setting, and the 4th edition races were added as well, including Tieflings, Dragonborn, and Eladrin. Mechanical differences abound, but reflect the 4th edition rules. For example, in 2nd edition, defilers were a separate wizard class. In 4th edition there are many arcane classes, so defiling became an at-will power applicable when using daily arcane powers. Elemental priests became a new Shaman build, the Animist Shaman.

Elemental worship is tied to the Primal power source, because the Divine power source (which includes clerics and paladins) is unavailable to player characters by default.Ashes of Athas Campaign In January 2011 at the Convention, Wizards of the Coast and Baldman Games launched an organized play campaign set in Dark Sun. The campaign used the 4th edition rules and time frame. PCs played the role of Veiled Alliance members fighting against a secret organization named The True. Later adventures took players from Altaruk and Tyr across the Tablelands (Urik, Gulg, Nibenay, and many wilderness locations) to confront an ancient primordial awakening in the Sea of Silt.

Chapters consisting of three linked adventures each were released at the D&DXP, Origins, and Gen Con gaming conventions. A total of seven chapters (21 rounds of four-hour play) were released, providing a single continuous story taking player characters from 3rd through 9th level (11th level at completion). Though the campaign concluded in January 2013 at Winter Fantasy, adventures can be requested from Baldman Games. August 14, 2009. Retrieved June 9, 2015.

^ Appelcline, Shannon. Retrieved June 24, 2015. ^. Archived from on October 4, 2008. Retrieved August 20, 2005.

Appelcline, Shannon (June 6, 2014). Retrieved June 6, 2014. May 28, 2015. Retrieved June 28, 2015.

^ (October 1999). 'Profiles: Brom'.: (#264): 112. ^ Adducci, Robert. Retrieved June 25, 2015. ^.

August 30, 2010. Retrieved June 9, 2015. ^ Johnson, Harold; Winter, Steve; Adkinson, Peter; Stark, Ed; and Peter Archer. 30 Years of Adventure: A Celebration of Dungeons and Dragons.

Wizards of the Coast, Inc, 2004, pages 130-138. ^ (September 1992). 'Role-playing Reviews'.: (#185): 65–66. ^ Appelcline, Shannon. Dungeon Masters Guild. Wizards of the Coast. Retrieved August 30, 2015.

Appelcline, Shannon (December 1996). Wizards of the Coast. Retrieved August 30, 2015. ^ (May 2004). Retrieved June 6, 2015. February 5, 2008. Retrieved June 17, 2015.

Wizards of the Coast. Retrieved August 27, 2015. Wizards of the Coast. Retrieved June 17, 2015. ^.

Retrieved June 25, 2015. Athas.org (repost). Retrieved June 25, 2015. ^;. Wizards of the Coast, Inc., 2010. Athas.org (repost).

Retrieved June 25, 2015. ^ Ramshaw, Cliff (February 1996). 'Games Reviews'. (3): 64–65.

Christopher W. Retrieved August 27, 2015. Neuroglyph. Retrieved August 27, 2015. April 20, 2015. Retrieved January 17, 2019. Baichtal, John (August 30, 2010).

Retrieved October 19, 2018. ^. TSR, Inc., 1995. ^;;. Athas.org., 2008. Appelcline, Shannon.

Dungeon Masters Guild. Wizards of the Coast. Retrieved August 29, 2015. Appelcline, Shannon.

Dungeon Masters Guild. Wizards of the Coast. Retrieved August 29, 2015. ^ (PDF). Retrieved June 8, 2015. September 11, 2009.

Ashes Of Athas Campaign Youtube

Retrieved May 31, 2018. ^ Appelcline, Shannon. Retrieved June 28, 2015.

^. TSR, Inc., 1996. Appelcline, Shannon. Retrieved August 29, 2015. ^ Appelcline, Shannon. Retrieved June 24, 2015.; Denning, Troy (1991).

Dark Sun Campaign Setting. TSR, Inc. ^ Core Rule Book (2003). ^ Shane Lacy Hensley Earth, Air, Fire, And Water. TSR, Inc, 1993. ^ (June 1994). 'Role-playing Reviews'.: (#206): 85.

Appelcline, Shannon. Retrieved June 11, 2015. Anondson, Eric (August 2001). Retrieved June 9, 2015. ^ Appelcline, Shannon. Retrieved June 24, 2015.

^ L. Richard Baker III The Will And The Way. TSR, Inc, 1994. Heiret, Rob (April 8, 2010). Retrieved June 23, 2015. Raddu (June 6, 2015).

Retrieved June 23, 2015. Archived from on June 5, 2015. Retrieved August 20, 2005. Carroll, Bart (August 14, 2009).

Retrieved October 8, 2010. August 17, 2010. Retrieved October 8, 2010. August 17, 2010. Retrieved October 8, 2010.

Ashes

August 17, 2010. Retrieved October 8, 2010.

Retrieved October 8, 2010. Archived from on June 17, 2013. Archived from on July 1, 2013. Archived from on December 17, 2012. Retrieved August 24, 2010.

CS1 maint: archived copy as title. Retrieved October 8, 2010., at 2:02, Wizards of the Coast, February 11, 2011. Retrieved April 30, 2011. Dukes, Matt (February 8, 2011). Critical Hits. Archived from on April 14, 2011.

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Retrieved April 30, 2011. Chris Sims, Critical Hits, February 4, 2011. Retrieved April 30, 2011. Baldman Games forums, Apr 2, 2013. Retrieved June 28, 2015. Archived from on January 26, 2011.

Retrieved January 22, 2011.External links. The official home of the Dark Sun website. A history of the digital fandom of Dark Sun.